Key Features:
Our second game launch!!
We’ve been really quiet as a studio since the release of our first game, Diabotical, in 2020. Over the years, we've been tinkering away at our own Glitch engine, prepping it to tackle on a wider scope. We had big dreams and a big vision, and our studio now consists of an eclectic mix of mappers, modders, pro gamers, hackers, programmers, and newcomers.
Today, we're soft launching with two PVP modes test out our characters, roguelike systems and optimization. Player feedback is crucial here and will help inform future development plans.
Our goal during Early Access
More content such as ranked matchmaking and new suits are in the works. We plan to take Early Access insights and improve on team-based elements, such as player synergy and suit dependencies. We also want to introduce more augmented weapons and abilities to increase dynamic gameplay.
Some fun tidbits
Pop in to chat with us and share your gameplay experience. We also post more detailed updates of our development there.
If you’re not interested in an early access game, just wishlisting our game will help us alot! And we hope to see you in game soon ;)